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MaterialEditor - Opens the Material Editor panel.A Match button also appears in the Texture Mapping dialog box. MatchMapping - Matches the texture mapping properties of a selected object to another specified object.GroundPlane - Opens the Ground Plane panel to set ground plane options.Not where the renderer can find them, a dialog box EnvironmentEditor - Adds and edits rendering environments.Material, environment, and texture editors. ContentFilter - Allows control over which types of content display in the.ComputeVertexColors - Evaluates material textureĬolor for each mesh vertex and sets a vertex color with the corresponding color.Bake - Gathers an object's textures and decals into a bitmap file and assigns that bitmap as object's texture.

Viewport that shows the area that will beīy the current environment or a custom environment.

Intensities, and can be displayed as the scene background.
